The Coral Springs Museum of Art and LISA present – A Symposium on Software and Electronic Art
The Symposium is made possible, in part, through the support of a FAB! Knight New Work Award supported by Funding Arts Broward and the John S. and James L. Knight Foundation! Additional sponsors include: LISA, JetBlue, ArtServe, Broward Cultural Division, Florida Division of Cultural Affairs and the City of Coral Springs.
Please join us on March 14, 2014, for a day-long discussion of the newest art movement: Tech Art. We’ll hear from the Coral Springs Museum of Art, a digital art expert and four highly respected tech artists with ample time for questions and answers. Come learn how new materials and techniques such as algorithms, 3D printing, electronics, software, data, interactive elements, LED lights and other technologies are shaping a revolution in art and design. No technology experience needed!
ArtServe – 1350 E. Sunrise Boulevard, Fort Lauderdale, FL 33304 (more info on ArtServe at https://www.artserve.org/)
9:30 – Registration opens
10:00 – Welcome – Bryan W. Knicely, Executive Director, Coral Springs Museum of Art
10:15-11:00 – Isabel Walcott Draves, Founder, Leaders in Software and Art (LISA). The Developing Software Art Ecosystem
11:00-11:45 – Marius Watz, Generative and algorithmic art, data visualization, 3D Printed Art and Processing
11:45-12:30 Gabriella Levine, Interactive art, data visualization and electronic sculpture
12:30-1:30 Lunch Food Truck or on your own
1:30-2:15 Interactive Activity with Erik Sanner: Collaboration, technology and public art
2:15-3:30 – Claudia Hart, 3D animation, technological culture and gender politics in tech art
3:30-4:15 – Scott Draves, Generative art, genetic algorithms, open source and Creative Commons
4:30 – Mix & Mingle Networking
RSVP & Registration:
- Symposium only $25/person in advance ($40/person at the door)
Call (954) 340-5000 to RSVP or email firstname.lastname@example.org – seating is limited and available on a first-come basis. For a map and directions to the Symposium, hosted by ArtServe, go to https://maps.google.com/maps?ie=UTF8&q=ArtServe&fb=1&gl=us&hq=ArtServe,+Inc.&hnear=0x88d901b04753d71f:0xc34ca58711ed4cc6,1350+E+Sunrise+Blvd,+Fort+Lauderdale,+FL+33304&cid=0,0,13142453858802129706&t=m&ll=26.137081,-80.130351&spn=0.004816,0.009141&z=16&iwloc=A&source=embed.
Isabel Walcott Draves is the founder of Leaders in Software and Art (LISA), the leading community of cutting-edge technology artists, curators, collectors, coders and collaborators since 2009. Since its founding, the organization has hosted monthly private salons all over New York City featuring presentations by artists who work with technology; interviewed a selection of artists on the blog at https://softwareandart.com; promoted the shows and careers of its alumni speakers on Twitter @softwareandart; produced two annual fall conferences and has created partnerships with the Big Screen at the Eventi Hotel in NYC, the Coral Springs Museum of Art in Florida, Artkick, and Art Silicon Valley/Art San Francisco. Isabel is the business manager for her husband, the software artist Scott Draves. She is the founder (in 1996) and former CEO of SmartGirl.org, the first social media site for teenage girls. She is an Internet strategy consultant who has worked in client development, research and marketing at multiple technology endeavors large and small, including Bertelsmann, Gartner, Linden Lab and Sunny Bates Associates. Isabel has a BA in Literature from Harvard and a MA in Communications, Computing and Technology from Columbia.
Scott Draves is a software artist and inventor who created the original Flame algorithm in 1991, the Bomb visual-musical instrument in 1995 and the Electric Sheep in 1999. Draves’ software artworks are released as open source and have been used for two decades by many other artists and designers in their own work. Draves’ work was recently on display at LACMA and has been commissioned by Carnegie Mellon University and the state-of-the-art Adler Planetarium in Chicago. Other works have been acquired by corporate and private collections nationally. Draves’ website is permanently included on MoMA.org as part of the Design and the Elastic Mind exhibit, and his work has appeared in Wired and Discover magazines, as an official skin for Google Chrome, at the Museum of the Moving Image in New York City, at Art Basel in Miami and as the graphic identity for Siggraph 2008. Draves won an honorable mention at Prix Ars Electronica in 1993 for his Flame algorithm. His work has garnered notice from such competitions as Lumen_Ex in Extremadura, Spain; the Genetic and Evolutionary Computation Conference, Montreal; ACA Media Arts Festival, Tokyo; Life/Vida Madrid and File Prix Lux in Brazil. He has an undergraduate degree in Mathematics from Brown University and a PhD in Computer Science from Carnegie Mellon University.
Marius Watz is an artist working with visual abstraction through generative software processes. His work focuses on the synthesis of form as the product of parametric behaviors. He is known for hard-edged geometrical forms and vivid colors, with outputs ranging from pure software works to public projections and physical objects produced with digital fabrication technology. Watz has exhibited at the Victoria & Albert Museum (London), Todaysart (The Hague), ITAU Cultural (Sao Paulo), Museumsquartier (Vienna) and Galleri ROM (Oslo). In a curating capacity, he founded Generator.x in 2005 as a platform for a series of events related to generative art and computational design. In 2010, he co-curated the exhibition “abstrakt Abstrakt: The Systemized World” with Eno Henze at the Frankfurter Kunstverein. Watz is an adjunct professor and resident researcher at NYU ITP and a visiting lecturer in Interaction Design at the Oslo School of Architecture and Design, regularly lecturing and teaching workshops at schools and art institutions around the world. He is currently based in New York and Oslo.
Gabriella Levine is an artist interested in the relationship between technology and ecology. She creates sculptural and robotic works that mimic environmental phenomena and animal behavior. She studied Biology and Piano at Cornell University and Oberlin College, then worked doing Cancer Research at Albert Einstein College of Medicine before abandoning the lab for the outdoors to become a wildland fire fighter based in Oregon. She holds a MA degree from ITP, Tisch School of the Arts, NYU. She works out of Floating Point Studios, Brooklyn and she is President of OSHWA (Open Source Hardware Association). Since 2010, Levine has exhibited work internationally including Ars Electronica, The Science Gallery Trinity College (Dublin), MIT Media Lab, Meta.Morf Electronic Arts Biennial (Norway), Transnatural Arts Festival Nemo Arts Center (Amsterdam), Eyebeam (NYC) and Interactive Art Fair in conjunction with Miami Art Basel. She received the 2012 Prix Ars Electronica Hybrid Arts Award, Artist in Residence at Instructables and SVA’s Visible Futures Lab, the Gulfstream Navigator 100K Grant and the Awesome Foundation 1K Award. She teaches at ITP in NYC and CIID in Copenhagen. She has presented globally at symposia and lectures including the Open Hardware Summit 2011 (NYC), DARC (Drones and Aerial Robotics Conference) and LISA (leaders in Software and Art). Her work has been written up in Wired, HyperAllergic, CNN, Vice Magazine, Scientific American, Creators Project and the New York Times. Levine recently returned from a radical experiment, circumnavigating the world by boat, as a Fellow of the Unreasonable At Sea accelerator, exposing Protei to 14 different ports worldwide, while innovating through human-engagement using a design-based approach of the Stanford d. School.
Erik Sanner is a visual artist living and working in Harlem, New York. He is represented by LICHT FELD Gallery in Basel, Switzerland. He has recently exhibited at Tria Gallery (NYC), the Courtauld Institute of Art (London), the Danforth Museum (Massachusetts), and Carmichael Gallery (Los Angeles). Sanner’s overarching goals include expanding our experience of painting by utilizing technology, promoting awareness of traffic cone aesthetics, and collaborating with artists and non-artists alike to realize projects no individual would have imagined or executed without sharing their visions and cooperating together.
Claudia Hart graduated from New York University with a BA cum laude in art history in 1978. Hart studied architecture at the Columbia University Graduate School of Architecture and received a MS in 1984. She then practiced as an art and architecture critic. In 1985-86, she was Associate Editor of ID (then Industrial Design Magazine) where, along with Senior Editor Steven Skov Holt, she redeveloped it into its present form, ID: the Magazine of International Design. Her contemporary art consists of designs for sublime landscape gardens often containing expressive and sensual female bodies meant to interject emotional subjectivity into what is typically the overlydetermined Cartesian world of digital design. Her work has been seen at various public institutions including PS 1 and PS 122, the 0101 biennial in San Jose, California, and had the first one-woman show presented at the Wood Street new media galleries in Pittsburgh in 2010. Hart is currently an Honorary Fellow at Eyebeam Center for Art and Technology, where she will premiere The Alice’s Walking in March 2014 during the Armory show, followed by an exhibition of Alice’s augmented reality wearables at the IMC Lab and Gallery in Chelsea, New York where she is currently also an artist in residence. At Eyebeam, Hart will also curate The New Romantics: Flaneurs of the Internet in collaboration with Nicholas O’Brien and Katie Torn during the Frieze art fair, May 2014, when she will also open her third solo exhibition at bitforms gallery in Chelsea.